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Risk

Age Range

How Many Players

Rating

Play Time?

10+

2-6

G

1-8 Hours

The objective of the game RISK is to conquer the world by taking over territories and eliminating other players' armies. The game is played on a board that is divided into different territories, and each player is given a set number of armies to start with. Players take turns placing their armies on the board and then attacking other players' territories. The game continues until one player has conquered all the territories on the board.

Variations

Capital Risk: Instead of controlling the entire world, players start with a single capital territory. The goal is to capture all the other players' capitals while defending your own.

Mission Risk: Each player is given a secret mission to complete in addition to conquering the world. The mission could be something like holding a specific territory for a set number of turns or eliminating a specific player.

Zombie Risk: In this version, players must not only defend against each other but also against a growing army of zombies that can infect their armies.

Historic Risk: Play the classic game with a historical twist. Use real-world events to guide the starting territories and alliances of players, such as the countries involved in World War II.

Fantasy Risk: Create a fictional world with its own map and lore. Players can choose to be different fantasy races and have unique abilities that can affect their gameplay.

Star Wars Risk: Set the game in the Star Wars universe, with players controlling different factions like the Empire, Rebels, or Mandalorians. Each faction can have unique units and abilities based on their canon counterparts.

GAME RULES

Risk is a strategy board game for two to six players. The goal of the game is to conquer territories and eliminate the other players by taking over their territories. Here are the basic rules:

Setup: Each player selects a color and takes control of the corresponding armies. The territories on the board are divided among the players, and each player places their armies on their territories.

Turn order: The game proceeds in turns, with players taking their turns in clockwise order.

Reinforcements: At the beginning of each turn, players receive a number of reinforcements based on the number of territories they control and the number of continents they occupy.

Attacking: Players can attack adjacent territories on their turn by rolling dice. The attacking player rolls up to three dice, while the defending player rolls up to two dice. The number of dice each player rolls depends on the number of armies they have in the territory.

Defending: The defending player can choose to retreat or defend the territory by rolling dice. If the defender rolls higher than the attacker, the attacker loses one army, and if the attacker rolls higher, the defender loses one army.

Moving armies: After attacking or defending, the player can move armies from one territory to another.

Victory: The game is won when one player conquers all territories on the board and eliminates all other players.

These are the basic rules of Risk, but there are also variations and rules for different game modes, such as alliances, mission cards, and special rules for certain territories or continents.

Setup

GAME SETUP

Here is a basic setup for a game of Risk:

Choose a game board: Risk comes with a fold-out game board, but there are also digital versions of the game that can be played on a computer or mobile device.

Set up the board: Place the game board on a flat surface and arrange the pieces according to the instructions. Each player should choose a color and place their armies on the designated territories.

Shuffle the cards: There are two types of cards in Risk: territory cards and mission cards. Shuffle the territory cards and place them face-down in a pile, then shuffle the mission cards and place them face-down in a separate pile.

Determine turn order: The player who goes first can be chosen randomly or by rolling a dice.

Begin the game: On their turn, each player can reinforce their armies, attack other players, and move their armies to new territories.

Win the game: The game is won when one player controls all the territories on the board, eliminating all other players in the process.

Of course, there are variations to the game setup depending on the version of Risk being played and any house rules that may be in place.

Tips, Ideas & More

Party Planning Tips

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