
Carcassonne
Age Range
How Many Players
Rating
Play Time?
6+
2-5
G
30mins - 6 Hours
Carcassonne is a tile-based board game that was first released in 2000. It is named after the medieval fortified town of Carcassonne in southern France, which is famous for its city walls and fortifications. In the game, players take turns placing tiles to create a landscape, and then placing meeples (small wooden figures) on the tiles to claim cities, roads, fields, and other features for points. The game is known for its simple rules, strategic depth, and high replayability, and has won numerous awards since its release.
Variations
Carcassonne: The Castle - This variant focuses on building a castle in the middle of the board. Players compete to add towers and walls to the castle, while also trying to score points by completing roads and cities.
Carcassonne: The City - In this variant, players build a city together. The game features larger tiles that represent buildings, and players place their followers on different parts of the buildings to score points.
Carcassonne: The Discovery - This variant adds a new mechanic to the game, where players must explore the board and uncover hidden treasures to score points.
Carcassonne: The New World - This variant takes place in the Americas during the 17th century. Players build roads and cities while also exploring the wilderness and dealing with Native American tribes.
Carcassonne: Amazonas - In this variant, players are competing to explore the Amazon rainforest. They place tiles to create rivers and lakes, and add meeples to different animals to score points.
Carcassonne: Star Wars - This variant takes place in the Star Wars universe, where players are competing to control different planets. Players place tiles to create planets, and add meeples to different ships and droids to score points.
GAME RULES
The rules for Carcassonne are as follows:
The game board starts empty except for the starting tile, which is placed in the center of the table.
On each player's turn, they draw a random tile and place it adjacent to an existing tile on the board.
The player may then choose to place a meeple on the tile they just placed. Meeples can be placed on roads, cities, fields, or monasteries.
If a feature (road, city, etc.) is completed by the placement of the tile and meeples, the player scores points based on the size and complexity of the feature.
If a player completes a feature that another player has meeples on, those meeples are returned to their owner and the owner scores points for the feature.
The game ends when all tiles have been placed. The player with the most points wins.
There are some additional rules and variations depending on the specific edition of Carcassonne being played.



GAME SETUP
Here's a brief overview of the game setup for Carcassonne:
Place the starting tile: The starting tile is placed in the center of the play area.
Shuffle the remaining tiles: Shuffle the remaining tiles and place them in several face-down stacks beside the play area.
Draw and place tiles: Each player draws a tile and places it on the play area, connecting it to the starting tile or any other tiles that have already been placed.
Place meeples: Players can place one meeple (a small figure) on the tile they just placed, on a feature such as a road, city, or field.
Score points: Players score points by completing features such as roads, cities, and monasteries. When a feature is completed, the player with the most meeples on that feature scores points.
Retrieve meeples: Once a feature is completed, players retrieve their meeples and can use them again.
End of the game: The game ends when all tiles have been placed. The player with the most points at the end of the game wins.
Note: This is just a basic overview, and there are more detailed rules and variations depending on the version of the game you are playing.
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